Changeset 322 for trunk/game


Ignore:
Timestamp:
10/12/09 21:02:47 (10 years ago)
Author:
barra_parpg
Message:

Patch by mvbarracuda:

  • Removed outdated animation files and replaced them with the proper versions
Location:
trunk/game/objects/agents/player/stand
Files:
56 added
120 deleted
8 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/agents/player/stand/000/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:000" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/045/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:045" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/090/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:090" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/135/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:135" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/180/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:180" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/225/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:225" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/270/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:270" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
  • trunk/game/objects/agents/player/stand/315/animation.xml

    r317 r322  
    11<animation delay="100" namespace="PAPRG" id="player:stand:315" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_idle_0.png" /> 
    3         <frame source="stand_idle_1.png" /> 
    4         <frame source="stand_idle_2.png" /> 
    5         <frame source="stand_idle_3.png" /> 
    6         <frame source="stand_idle_4.png" /> 
    7         <frame source="stand_idle_5.png" /> 
    8         <frame source="stand_idle_6.png" /> 
    9         <frame source="stand_idle_7.png" /> 
    10         <frame source="stand_idle_8.png" /> 
    11         <frame source="stand_idle_9.png" /> 
    12         <frame source="stand_idle_10.png" /> 
    13         <frame source="stand_idle_11.png" /> 
    14         <frame source="stand_idle_12.png" /> 
    15         <frame source="stand_idle_13.png" /> 
    16         <frame source="stand_idle_14.png" /> 
     2        <frame source="stand_0.png" /> 
     3        <frame source="stand_1.png" /> 
     4        <frame source="stand_2.png" /> 
     5        <frame source="stand_3.png" /> 
     6        <frame source="stand_4.png" /> 
     7        <frame source="stand_5.png" /> 
     8        <frame source="stand_6.png" /> 
    179</animation> 
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