- Timestamp:
- 10/12/09 21:02:47 (10 years ago)
- Location:
- trunk/game/objects/agents/player/stand
- Files:
-
- 56 added
- 120 deleted
- 8 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/game/objects/agents/player/stand/000/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:000" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/045/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:045" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/090/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:090" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/135/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:135" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/180/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:180" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/225/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:225" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/270/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:270" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation> -
trunk/game/objects/agents/player/stand/315/animation.xml
r317 r322 1 1 <animation delay="100" namespace="PAPRG" id="player:stand:315" x_offset="0" y_offset="-40"> 2 <frame source="stand_idle_0.png" /> 3 <frame source="stand_idle_1.png" /> 4 <frame source="stand_idle_2.png" /> 5 <frame source="stand_idle_3.png" /> 6 <frame source="stand_idle_4.png" /> 7 <frame source="stand_idle_5.png" /> 8 <frame source="stand_idle_6.png" /> 9 <frame source="stand_idle_7.png" /> 10 <frame source="stand_idle_8.png" /> 11 <frame source="stand_idle_9.png" /> 12 <frame source="stand_idle_10.png" /> 13 <frame source="stand_idle_11.png" /> 14 <frame source="stand_idle_12.png" /> 15 <frame source="stand_idle_13.png" /> 16 <frame source="stand_idle_14.png" /> 2 <frame source="stand_0.png" /> 3 <frame source="stand_1.png" /> 4 <frame source="stand_2.png" /> 5 <frame source="stand_3.png" /> 6 <frame source="stand_4.png" /> 7 <frame source="stand_5.png" /> 8 <frame source="stand_6.png" /> 17 9 </animation>
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