Changeset 320 for trunk/game/maps


Ignore:
Timestamp:
10/12/09 19:50:53 (10 years ago)
Author:
orlandov
Message:

Ticket #100: Patch by or1andov. Specify dialogue files for NPCs in their XML map instance attribute. fixes[s:trac, t:100]

File:
1 edited

Legend:

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  • trunk/game/maps/map.xml

    r317 r320  
    19491949      <i x="-5.0" o="long_coat_female" z="0.0" y="-3.0" r="0" id="long_coat_female0" object_type="NonPlayerCharacter" text="A woman wearing a large coat"/> 
    19501950      <i x="-5.0" o="long_coat_male" z="0.0" y="-4.0" r="0" id="long_coat_male0" object_type="NonPlayerCharacter" text="A man wearing a large coat"/> 
    1951       <i x="-5.0" o="male_farmer_1" z="0.0" y="-5.0" r="0" id="male_farmer0" object_type="NonPlayerCharacter" text="A grimy looking farmer"/> 
     1951      <i x="-5.0" o="male_farmer_1" z="0.0" y="-5.0" r="0" dialogue="dialogue/farmer.yaml" id="male_farmer0" object_type="NonPlayerCharacter" text="A grimy looking farmer"/> 
    19521952      <i x="-5.0" o="male_traveler_1" z="0.0" y="-6.0" r="0" id="male_traveler0" object_type="NonPlayerCharacter" text="A wandering traveler"/> 
    1953       <i x="-5.0" o="npc_woman" z="0.0" y="-7.0" r="0" id="woman01" object_type="NonPlayerCharacter" text="A friendly woman"/> 
     1953      <i x="-5.0" o="npc_woman" z="0.0" y="-7.0" r="0" id="woman01" dialogue="dialogue/sample.yaml" object_type="NonPlayerCharacter" text="A friendly woman"/> 
    19541954      <i x="-3.0" o="crate" z="0.0" y="-4.0" r="0" id="crate01" object_type="WoodenCrate" is_open="False" locked="False" name="asdf" text="A crate that is covered in grime and dirt. There doesn't seem to be anything remarkable about it"/> 
    19551955      <!-- There can be any number of objects --> 
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