Ignore:
Timestamp:
10/12/09 08:55:28 (10 years ago)
Author:
barra_parpg
Message:

Patch by sirren & mvbarracuda:

  • New player character animations
  • Changed PC object id to player for consistency reasons (agentxmlgen.py uses the folder name for the object id)
  • Renamed parpg-editor >> parpg_editor (use underscores as space characters!)
  • SVL eol-style >> native fixes
File:
1 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/agents/player/walk/135/animation.xml

    r258 r317  
    1 <animation delay="100" namespace="PAPRG" id="PC:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="player:walk:135" x_offset="0" y_offset="-40"> 
     2        <frame source="walk_0.png" /> 
    23        <frame source="walk_1.png" /> 
    34        <frame source="walk_2.png" /> 
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