Ignore:
Timestamp:
10/12/09 04:17:45 (10 years ago)
Author:
orlandov
Message:

Patch by or1landov:

  • Run the agentXmlGen against the NPC animations
  • Fix a small bug in agentXmlGen
  • Add the NPC's we have to date into the test map
  • Ran "xmllint --format" on the map file
Location:
trunk/game/objects/agents/npcs
Files:
177 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:000" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:045" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:090" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:135" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:180" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:225" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:270" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/pick_up/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:pick_up:315" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:000" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:045" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:090" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:135" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:180" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:225" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:270" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/run/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:run:315" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:000" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:045" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:090" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:135" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:180" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:225" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:270" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/stand/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:stand:315" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:000" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:045" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:090" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:135" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:180" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:225" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:270" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/use/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:use:315" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:000" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:045" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:090" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:135" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:180" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:225" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:270" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_female/walk/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_female:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_female:walk:315" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:000" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:045" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:090" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:135" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:180" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:225" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:270" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/pick_up/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:pick_up:315" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:000" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:045" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:090" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:135" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:180" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:225" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:270" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/run/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:run:315" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:000" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:000" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:045" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:045" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:090" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:090" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:135" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:135" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:180" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:180" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:225" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:225" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:270" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:270" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/stand/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:stand:315" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:stand:315" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:000" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:045" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:090" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:135" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:180" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:225" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:270" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/use/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:use:315" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:000" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:045" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:090" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:135" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:180" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:225" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:270" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/long_coat_male/walk/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="long_coat_male:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="long_coat_male:walk:315" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:000" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:045" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:090" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:135" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:180" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:225" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:270" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/pick_up/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:pick_up:315" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:000" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:045" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:090" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:135" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:180" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:225" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:270" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/run/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:run:315" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:000" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:045" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:090" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:135" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:180" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:225" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:270" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/stand/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:stand:315" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:000" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:045" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:090" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:135" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:180" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:225" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:270" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/use/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:use:315" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:000" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:045" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:090" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:135" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:180" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:225" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:270" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_farmer_1/walk/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_farmer_1:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_farmer_1:walk:315" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:000" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:045" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:090" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:135" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:180" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:225" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:270" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/pick_up/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:pick_up:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:315" x_offset="0" y_offset="-40"> 
    22        <frame source="pick_up_0.png" /> 
    33        <frame source="pick_up_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:000" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:045" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:090" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:135" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:180" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:225" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:270" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/run/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:315" x_offset="0" y_offset="-40"> 
    22        <frame source="run_0.png" /> 
    33        <frame source="run_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:000" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:000" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:045" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:045" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:090" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:090" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:135" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:135" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:180" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:180" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:225" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:225" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:270" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:270" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/stand/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:stand:315" x_offset="0" y_offset="-40"> 
    2         <frame source="stand_0.png" /> 
    3         <frame source="stand_1.png" /> 
    4         <frame source="stand_2.png" /> 
    5         <frame source="stand_3.png" /> 
    6         <frame source="stand_4.png" /> 
    7         <frame source="stand_5.png" /> 
    8         <frame source="stand_6.png" /> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:stand:315" x_offset="0" y_offset="-40"> 
     2        <frame source="stand_idle_0.png" /> 
     3        <frame source="stand_idle_1.png" /> 
     4        <frame source="stand_idle_2.png" /> 
     5        <frame source="stand_idle_3.png" /> 
     6        <frame source="stand_idle_4.png" /> 
     7        <frame source="stand_idle_5.png" /> 
     8        <frame source="stand_idle_6.png" /> 
    99</animation> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:000" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:045" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:090" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:135" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:180" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:225" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:270" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/use/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:use:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:use:315" x_offset="0" y_offset="-40"> 
    22        <frame source="use_0.png" /> 
    33        <frame source="use_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/000/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:000" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/045/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:045" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/090/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:090" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/135/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:135" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/180/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:180" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/225/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:225" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/270/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:270" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/male_traveler_1/walk/315/animation.xml

    r305 r316  
    1 <animation delay="125" namespace="PAPRG" id="male_traveler_1:walk:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="male_traveler_1:walk:315" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/npc_woman.xml

    r305 r316  
    11<?fife type="object"?> 
    22<object id="npc_woman" namespace="PARPG" blocking="1" static="0"> 
    3         <action id="run"> 
    4                 <animation source="walk/000/animation.xml" direction="0" /> 
    5                 <animation source="walk/045/animation.xml" direction="45" /> 
    6                 <animation source="walk/090/animation.xml" direction="90" /> 
    7                 <animation source="walk/135/animation.xml" direction="135" /> 
    8                 <animation source="walk/180/animation.xml" direction="180" /> 
    9                 <animation source="walk/225/animation.xml" direction="225" /> 
    10                 <animation source="walk/270/animation.xml" direction="270" /> 
    11                 <animation source="walk/315/animation.xml" direction="315" /> 
    12         </action> 
    133        <action id="stand"> 
    144                <animation source="stand/000/animation.xml" direction="0" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/000/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:000" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/045/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:045" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/090/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:090" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/135/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:135" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/180/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:180" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/225/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:225" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/270/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:270" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/stand/315/animation.xml

    r269 r316  
    1 <animation delay="125" namespace="PAPRG" id="npc_woman:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:stand:315" x_offset="0" y_offset="-40"> 
    22        <frame source="stand_0.png" /> 
    33        <frame source="stand_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/000/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:000" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:000" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/045/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:045" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:045" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/090/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:090" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:090" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/135/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:135" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:135" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/180/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:180" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:180" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/225/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:225" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:225" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/270/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:270" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:270" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
  • trunk/game/objects/agents/npcs/npc_woman/walk/315/animation.xml

    r305 r316  
    1 <animation delay="100" namespace="PAPRG" id="npc_woman:run:315" x_offset="0" y_offset="-40"> 
     1<animation delay="100" namespace="PAPRG" id="npc_woman:walk:315" x_offset="0" y_offset="-40"> 
    22        <frame source="walk_0.png" /> 
    33        <frame source="walk_1.png" /> 
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