Changeset 257 for trunk/game


Ignore:
Timestamp:
08/19/09 11:12:00 (10 years ago)
Author:
barra_parpg
Message:
  • Changed idle animation playback rate from 5 to 8 fps
Location:
trunk/game/objects/agents/player/stand
Files:
8 edited

Legend:

Unmodified
Added
Removed
  • trunk/game/objects/agents/player/stand/000/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:000" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:000" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/045/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:045" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:045" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/090/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:090" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:090" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/135/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:135" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:135" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/180/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:180" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:180" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/225/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:225" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:225" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/270/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:270" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:270" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
  • trunk/game/objects/agents/player/stand/315/animation.xml

    r256 r257  
    1 <animation delay="200" namespace="PAPRG" id="PC:stand:315" x_offset="0" y_offset="-40"> 
     1<animation delay="125" namespace="PAPRG" id="PC:stand:315" x_offset="0" y_offset="-40"> 
    22        <frame source="S_I.0.png" /> 
    33        <frame source="S_I.1.png" /> 
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