Changeset 146


Ignore:
Timestamp:
06/16/09 23:08:12 (10 years ago)
Author:
barra_parpg
Message:
  • Fixed grid renderer
  • Removed some unnecessary invisible blockers
  • Pathfinding problem discovered: if you click on a node that is totally blocked by surrounding nodes, the player character will not even move in the direction of this node; we should consider lobbying the FIFE developers to actually implement this pathfinding functionality as they're planning to overwork the pathfinding module anyway
Location:
trunk/PARPG
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/PARPG/maps/map.xml

    r145 r146  
    11041104            <i x="0" o="block" z="0.0" y="3" r="0"></i> 
    11051105            <i x="1" o="block" z="0.0" y="3" r="0"></i> 
    1106             <i x="-3" o="block" z="0.0" y="4" r="0"></i> 
    1107             <i x="-2" o="block" z="0.0" y="4" r="0"></i> 
    1108             <i x="-1" o="block" z="0.0" y="4" r="0"></i> 
    1109             <i x="0" o="block" z="0.0" y="4" r="0"></i> 
    11101106            <i x="1" o="block" z="0.0" y="4" r="0"></i>             
    1111             <i x="-3" o="block" z="0.0" y="5" r="0"></i> 
    1112             <i x="-2" o="block" z="0.0" y="5" r="0"></i> 
    1113             <i x="-1" o="block" z="0.0" y="5" r="0"></i> 
    1114             <i x="0" o="block" z="0.0" y="5" r="0"></i> 
    11151107            <i x="1" o="block" z="0.0" y="5" r="0"></i> 
    11161108 
  • trunk/PARPG/scripts/world.py

    r141 r146  
    344344        return location 
    345345 
    346     def toggle_renderer(self): 
     346    def toggle_renderer(self, r_name): 
    347347        """Enable or disable the grid renderer. 
    348348           @return: None""" 
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