Changeset 124


Ignore:
Timestamp:
06/11/09 16:16:15 (10 years ago)
Author:
maximinus_parpg
Message:

Fixed bug where pre-cut images of height 256 render incorrectly in FIFE.
Fix in /utility/gfxsplit.py

Location:
trunk/PARPG
Files:
5 edited

Legend:

Unmodified
Added
Removed
  • trunk/PARPG/utilities/gfxsplit.py

    r95 r124  
    132132            print "Error: Can't handle integer tile moves yet" 
    133133            sys.exit(False) 
     134        # if the image is 256, then adjust 
     135        # bug in the FIFE OpenGL code 
     136        if(height == 256): 
     137            height += 1 
    134138        # build the new surface 
    135139        new_surface = pygame.Surface((TILE_WIDTH, height), pygame.SRCALPHA, 32) 
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