source: trunk/game/objects/tiles/doors/floor.xml @ 694

Revision 694, 139 bytes checked in by zenbitz, 9 years ago (diff)

from KB1PKL ticket #281, renaming graphics asses and editing XML to comply with standards

Line 
1<?fife type="object"?>
2<object id="fdoor" namespace="PARPG" blocking="1" static="1">
3        <image source="floor.png" direction="0" />
4</object>
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