source: trunk/game/objects/scenery/tables/old/plastic_round/plastic_round3.xml @ 417

Revision 417, 195 bytes checked in by barra_parpg, 9 years ago (diff)

Patch by mvbarracuda & Sirren:

  • Removed the PythonMagick? version of the image slicer and renamed the PIL version
  • Added Sirren's furniture objects from ticket #153
  • Added furniture to map for testing purposes; caution: x and y shifts are not perfect yet, so expect to see blocking and z-ordering issues until they're tweaked
Line 
1<?fife type="object"?>
2<object id="plastic_round_table3" namespace="PARPG" blocking="1" static="1">
3        <image source="plastic_round3.png" direction="0" x_offset="0" y_offset="0" />
4</object>
5
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