source: trunk/game/objects/scenery/stairs/stairs.xml @ 460

Revision 460, 708 bytes checked in by barra_parpg, 10 years ago (diff)

Ticket #223. Patch by infrared:

  • Rendered stairs
  • addresses[t:223]
Line 
1<?fife type="object"?>
2<object blocking="1" id="stairs" namespace="PARPG" static="1">
3        <image direction="0" source="stairs_000.png" x_offset="0" y_offset="0" />
4        <image direction="45" source="stairs_045.png" x_offset="0" y_offset="0" />
5        <image direction="90" source="stairs_090.png" x_offset="0" y_offset="0" />
6        <image direction="135" source="stairs_135.png" x_offset="0" y_offset="0" />
7        <image direction="180" source="stairs_180.png" x_offset="0" y_offset="0" />
8        <image direction="225" source="stairs_225.png" x_offset="0" y_offset="0" />
9        <image direction="270" source="stairs_270.png" x_offset="0" y_offset="0" />
10        <image direction="315" source="stairs_315.png" x_offset="0" y_offset="0" />
11</object>
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