source: trunk/game/objects/scenery/barrel/barrel_02.xml @ 833

Revision 694, 184 bytes checked in by zenbitz, 9 years ago (diff)

from KB1PKL ticket #281, renaming graphics asses and editing XML to comply with standards

Line 
1<?fife type="object"?>
2<object id="barrel_02" namespace="PARPG" blocking="1" static="1">
3    <image source="barrel_02_000.png" direction="0" x_offset="18" y_offset="-30" />
4</object>
5
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