source: trunk/game/objects/buildings/gate/pillar1/p1_s2.xml @ 497

Revision 433, 178 bytes checked in by barra_parpg, 10 years ago (diff)

Ticket 235. Patch by Sirren & mvbarracuda:

  • Textured gate by Sirren
  • Tweaked shadow to properly align with the pillars of the gate
  • Property svn:eol-style set to native
1<?fife type="object"?>
2<object id="pillar1_segment2" namespace="PARPG" blocking="1" static="1">
3        <image source="p1_s2.png" direction="0" y_offset="-19" x_offset="4" />
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