source: trunk/game/objects/agents/player/walk/135/animation.xml @ 258

Revision 258, 488 bytes checked in by barra_parpg, 10 years ago (diff)
  • Changed filename scheme for animations as the current one seems to cause problems for *nix users
  • The double DOT in filenames (e.g. S_I.1.png) might be the culprit; further investigation needed
Line 
1<animation delay="100" namespace="PAPRG" id="PC:run:135" x_offset="0" y_offset="-40">
2        <frame source="walk_1.png" />
3        <frame source="walk_2.png" />
4        <frame source="walk_3.png" />
5        <frame source="walk_4.png" />
6        <frame source="walk_5.png" />
7        <frame source="walk_6.png" />
8        <frame source="walk_7.png" />
9        <frame source="walk_8.png" />
10        <frame source="walk_9.png" />
11        <frame source="walk_10.png" />
12        <frame source="walk_11.png" />
13        <frame source="walk_12.png" />
14</animation>
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