source: trunk/game/objects/agents/npcs/npc_woman/npc-woman.xml @ 271

Revision 271, 1.2 KB checked in by orlandov, 10 years ago (diff)

Change the filenames in the NPC walk animation xml files to point to the right files

  • Property svn:eol-style set to native
Line 
1<?fife type="object"?>
2<object id="npc-woman" namespace="PARPG" blocking="1" static="0">
3        <action id="run">
4                <animation source="stand/animation.xml" direction="0" />
5        </action>
6        <action id="stand">
7                <animation source="stand/000/animation.xml" direction="0" />
8                <animation source="stand/045/animation.xml" direction="45" />
9                <animation source="stand/090/animation.xml" direction="90" />
10                <animation source="stand/135/animation.xml" direction="135" />
11                <animation source="stand/180/animation.xml" direction="180" />
12                <animation source="stand/225/animation.xml" direction="225" />
13                <animation source="stand/270/animation.xml" direction="270" />
14                <animation source="stand/315/animation.xml" direction="315" />
15        </action>
16        <action id="walk">
17                <animation source="walk/000/animation.xml" direction="0" />
18                <animation source="walk/045/animation.xml" direction="45" />
19                <animation source="walk/090/animation.xml" direction="90" />
20                <animation source="walk/135/animation.xml" direction="135" />
21                <animation source="walk/180/animation.xml" direction="180" />
22                <animation source="walk/225/animation.xml" direction="225" />
23                <animation source="walk/270/animation.xml" direction="270" />
24                <animation source="walk/315/animation.xml" direction="315" />
25        </action>
26</object>
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