source: trunk/game/objects/agents/npcs/male_traveler_1/run/270/animation.xml @ 329

Revision 329, 474 bytes checked in by barra_parpg, 10 years ago (diff)

Patch by Sirren & mvbarracuda:

  • New guard tower
  • Caution: guard tower features some textures from cgtextures.com and is NOT released under CC 3.0 BY-SA!
  • Added guard tower to map for testing purposes; looks like we'll have to split up the graphic to work around z-ordering issues
  • Property svn:eol-style set to native
Line 
1<animation delay="100" namespace="PAPRG" id="male_traveler_1:run:270" x_offset="0" y_offset="-40">
2        <frame source="run_0.png" />
3        <frame source="run_1.png" />
4        <frame source="run_2.png" />
5        <frame source="run_3.png" />
6        <frame source="run_4.png" />
7        <frame source="run_5.png" />
8        <frame source="run_6.png" />
9        <frame source="run_7.png" />
10        <frame source="run_8.png" />
11        <frame source="run_9.png" />
12        <frame source="run_10.png" />
13        <frame source="run_11.png" />
14</animation>
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