source: trunk/game/objects/agents/npcs/male_traveler_1/pick_up/225/animation.xml @ 504

Revision 387, 736 bytes checked in by barra_parpg, 10 years ago (diff)

Patch by mvbarracuda:

  • Corrected NPC y offsets
  • Removed wrong scaled container house and added the correct scaled ones to the map together with proper blockers
  • Fixed map2.mxl crash (forgot to remove windmill references)
  • Fixed crate y offset
  • Property svn:eol-style set to native
Line 
1<animation delay="100" namespace="PAPRG" id="male_traveler_1:pick_up:225" x_offset="0" y_offset="-20">
2        <frame source="pick_up_0.png" />
3        <frame source="pick_up_1.png" />
4        <frame source="pick_up_2.png" />
5        <frame source="pick_up_3.png" />
6        <frame source="pick_up_4.png" />
7        <frame source="pick_up_5.png" />
8        <frame source="pick_up_6.png" />
9        <frame source="pick_up_7.png" />
10        <frame source="pick_up_8.png" />
11        <frame source="pick_up_9.png" />
12        <frame source="pick_up_10.png" />
13        <frame source="pick_up_11.png" />
14        <frame source="pick_up_12.png" />
15        <frame source="pick_up_13.png" />
16        <frame source="pick_up_14.png" />
17        <frame source="pick_up_15.png" />
18        <frame source="pick_up_16.png" />
19        <frame source="pick_up_17.png" />
20</animation>
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