Revision 387,
565 bytes
checked in by barra_parpg, 10 years ago
(diff) |
Patch by mvbarracuda:
- Corrected NPC y offsets
- Removed wrong scaled container house and added the correct scaled ones to the map together with proper blockers
- Fixed map2.mxl crash (forgot to remove windmill references)
- Fixed crate y offset
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-
Property svn:eol-style set to
native
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1 | <animation delay="100" namespace="PAPRG" id="male_farmer_1:use:315" x_offset="0" y_offset="-20"> |
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2 | <frame source="use_0.png" /> |
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3 | <frame source="use_1.png" /> |
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4 | <frame source="use_2.png" /> |
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5 | <frame source="use_3.png" /> |
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6 | <frame source="use_4.png" /> |
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7 | <frame source="use_5.png" /> |
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8 | <frame source="use_6.png" /> |
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9 | <frame source="use_7.png" /> |
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10 | <frame source="use_8.png" /> |
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11 | <frame source="use_9.png" /> |
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12 | <frame source="use_10.png" /> |
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13 | <frame source="use_11.png" /> |
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14 | <frame source="use_12.png" /> |
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15 | <frame source="use_13.png" /> |
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16 | <frame source="use_14.png" /> |
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17 | </animation> |
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