Revision 329,
566 bytes
checked in by barra_parpg, 10 years ago
(diff) |
Patch by Sirren & mvbarracuda:
- New guard tower
- Caution: guard tower features some textures from cgtextures.com and is NOT released under CC 3.0 BY-SA!
- Added guard tower to map for testing purposes; looks like we'll have to split up the graphic to work around z-ordering issues
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-
Property svn:eol-style set to
native
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Line | |
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1 | <animation delay="100" namespace="PAPRG" id="long_coat_male:use:000" x_offset="0" y_offset="-40"> |
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2 | <frame source="use_0.png" /> |
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3 | <frame source="use_1.png" /> |
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4 | <frame source="use_2.png" /> |
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5 | <frame source="use_3.png" /> |
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6 | <frame source="use_4.png" /> |
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7 | <frame source="use_5.png" /> |
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8 | <frame source="use_6.png" /> |
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9 | <frame source="use_7.png" /> |
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10 | <frame source="use_8.png" /> |
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11 | <frame source="use_9.png" /> |
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12 | <frame source="use_10.png" /> |
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13 | <frame source="use_11.png" /> |
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14 | <frame source="use_12.png" /> |
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15 | <frame source="use_13.png" /> |
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16 | <frame source="use_14.png" /> |
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17 | </animation> |
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