source: trunk/game/maps/techdemo1_ground_level.xml @ 425

Revision 425, 3.2 MB checked in by barra_parpg, 10 years ago (diff)

Patch by mvbarrauda:

  • Map fixes for the upcoming view_performance FIFE branch
  • Added TopLayer? to the profiling map (techdemo1_ground_level.xml) to avoid crash; the TopLayer? blending code should offer some kind of safeguards against this
  • Removed doubled ground layer tiles that caused ugly flickering if the view_performance branch was used
  • Caution: ground tiles seem to be slightly off for the view_performance branch
  • Property svn:eol-style set to native

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