source: trunk/game/maps/techdemo1_ground_level.xml @ 391

Revision 391, 3.2 MB checked in by barra_parpg, 10 years ago (diff)

Patch by beliar & mvbarracuda:

  • Layer fill utility by beliar to easily fill a larger section of the map with one specific instance
  • Map camera name changes for consistency (mapname_camera)
  • New ground level map for the techdemo featuring 250*250 = 62500 tiles; caution: performance is _very_ sluggish in the editor, we might need to downscale the map size or investigate how we can optimize the FIFE code to cope with such large maps
  • Fixes[t:196]
  • Property svn:eol-style set to native

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