source: trunk/game/maps/map2_agents.yaml @ 684

Revision 594, 850 bytes checked in by beliar, 10 years ago (diff)

Patch by Beliar.

  • The default z-position of agents that have an object type of "MapItem?" is now -0.1. This fixes the issue that items are rendered in front of other agents.
  • Removed the explicit definition of a z-position from the *_agent.yaml files. They now use either the default position of agents (already present before this commit) or items, depending on the object type.
Line 
1#   This file is part of PARPG.
2
3#   PARPG is free software: you can redistribute it and/or modify
4#   it under the terms of the GNU General Public License as published by
5#   the Free Software Foundation, either version 3 of the License, or
6#   (at your option) any later version.
7
8#   PARPG is distributed in the hope that it will be useful,
9#   but WITHOUT ANY WARRANTY; without even the implied warranty of
10#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11#   GNU General Public License for more details.
12
13#   You should have received a copy of the GNU General Public License
14#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.
15---
16ToMall:
17    ViewName: "To Mall"
18    RealName: "To Mall"
19    ObjectType: "ShantyDoor"
20    Position: [-2.0, 6.0]
21    Rotation: 0
22    TargetMap: "Mall"
23    TargetPosition: [-6.5, -12.0]
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