source: trunk/game/maps/map.xml @ 414

Revision 414, 290.9 KB checked in by barra_parpg, 10 years ago (diff)

Patch by mvbarracuda:

  • Moved shadow of the gate to objects layer to avoid that it gets blended off when the player character is near it
  • Slightly corrected shifts of the gate shadow; looks better now
  • Property svn:eol-style set to native

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