source: trunk/game/gui/hud_options.xml @ 275

Revision 268, 871 bytes checked in by b0rland_parpg, 10 years ago (diff)

Ticket #77:

  • Hud class now gets the list of supported fullscreen resolutions from SDL
  • Hud elements placement is made more or less universal
  • Property svn:eol-style set to native
Line 
1<Window title="PARPG Options" position_technique="center:center"
2        min_size="300,300" max_size="300,300">
3
4  <CheckBox name="FullscreenBox" text="Full Screen" />
5  <CheckBox name="SoundsBox" text="Play Sounds" />
6  <Label name="InitialVolumeLabel" />
7  <Slider name="InitialVolumeSlider" scale_start="0" scale_end="10" />
8  <HBox min_size="120,90">
9    <Label text="Resolution: " />
10    <ListBox name="ResolutionBox" min_size="120,0" max_size="200,150" />
11    <Spacer />
12  </HBox>
13  <HBox min_size="120,47">
14    <Label text="Render Backend: " />
15    <ListBox name="RenderBox" min_size="120,0" />
16    <Spacer />
17  </HBox>
18
19  <Spacer />
20
21  <HBox min_size="290,20" max_size="290,20">
22    <Button name="closeButton" text="Close" />
23    <Spacer />
24    <Button name="defaultsButton" text="Reset to Defaults" />
25    <Button name="applyButton" text="Apply" />
26  </HBox>
27</Window>
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