source: trunk/game/gui/hud.xml @ 655

Revision 653, 1.3 KB checked in by beliar, 9 years ago (diff)

Patch by Beliar.

  • Added a class for the action box at the bottom of the screen and replaced the sections in hud.py to use this instead. Currently it does the same as before but this may change.
  • Fixed svn eol_style properties of sever python scripts
  • Property svn:eol-style set to native
Line 
1<Container name="mainHudWindow" position_technique="center:bottom" is_focusable="0">
2  <!-- <Label name="version_label" text="PARPG Techdemo 1" position="0,760" /> -->
3
4  <Button name="menuButton" text="Menu" min_size="45, 15" max_size="200,15" position="6,5" is_focusable="0" />
5  <Button name="saveButton" text="Save" min_size="45, 15" max_size="200,15" position="6,25" is_focusable="0" />
6  <Button name="loadButton" text="Load" min_size="45, 15" max_size="200,15" position="6,45" is_focusable="0" />
7
8  <Label name="healthPoints" text="HP: 100" position="56,14" is_focusable="0" />
9  <Label name="actionPoints" text="AP: 100" position="56,34" is_focusable="0" />
10  <Label name="armorClass" text="AC: 100" position="106,14" is_focusable="0" />
11  <Label name="tempGauge" text="Temp: 100" position="106,34" is_focusable="0" />
12 
13  <ImageButton name="hudReady1" is_focusable="0" />
14  <ImageButton name="hudReady2" is_focusable="0" />
15
16  <ActionsBox name="actionsBox" vertical_scrollbar="1" horizontal_scrollbar="0" is_focusable="0"/>
17
18  <ImageButton name="hudReady3" is_focusable="0" />
19  <ImageButton name="hudReady4" is_focusable="0" />
20
21  <ToggleButton name="inventoryButton" up_image="gui/inv_images/inv_backpack.png" 
22                down_image="gui/inv_images/inv_backpack_open.png" 
23                hover_image="gui/inv_images/inv_backpack.png" is_focusable="0" />
24</Container>
25
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