source: trunk/game/gui/hud.xml @ 411

Revision 364, 1.4 KB checked in by saritor, 10 years ago (diff)

Patch by saritor.

  • Just a quick fix to neaten up the buttons down in the lower left corner.
  • Property svn:eol-style set to native
Line 
1<Container name="mainHudWindow" position_technique="center:bottom" is_focusable="0">
2  <!-- <Label name="version_label" text="PARPG Techdemo 1" position="0,760" /> -->
3
4  <Button name="menuButton" text="Menu" min_size="45, 15" max_size="200,15" position="6,5" is_focusable="0" />
5  <Button name="saveButton" text="Save" min_size="45, 15" max_size="200,15" position="6,25" is_focusable="0" />
6  <Button name="loadButton" text="Load" min_size="45, 15" max_size="200,15" position="6,45" is_focusable="0" />
7
8  <Label name="healthPoints" text="HP: 100" position="56,14" is_focusable="0" />
9  <Label name="actionPoints" text="AP: 100" position="56,34" is_focusable="0" />
10  <Label name="armorClass" text="AC: 100" position="106,14" is_focusable="0" />
11  <Label name="tempGauge" text="Temp: 100" position="106,34" is_focusable="0" />
12 
13  <ImageButton name="hudReady1" is_focusable="0" />
14  <ImageButton name="hudReady2" is_focusable="0" />
15
16  <ScrollArea name="actionsScrollArea" vertical_scrollbar="1" 
17              horizontal_scrollbar="0" is_focusable="0">
18    <ListBox name="actionsBox" is_focusable="0" />
19  </ScrollArea>
20
21  <ImageButton name="hudReady3" is_focusable="0" />
22  <ImageButton name="hudReady4" is_focusable="0" />
23
24  <ToggleButton name="inventoryButton" up_image="gui/inv_images/inv_backpack.png" 
25                down_image="gui/inv_images/inv_backpack_open.png" 
26                hover_image="gui/inv_images/inv_backpack.png" is_focusable="0" />
27</Container>
28
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