source: trunk/game/gui/container_base.xml @ 683

Revision 329, 558 bytes checked in by barra_parpg, 10 years ago (diff)

Patch by Sirren & mvbarracuda:

  • New guard tower
  • Caution: guard tower features some textures from cgtextures.com and is NOT released under CC 3.0 BY-SA!
  • Added guard tower to map for testing purposes; looks like we'll have to split up the graphic to work around z-ordering issues
  • Property svn:eol-style set to native
Line 
1<Window name="topWindow" position_technique="center:center">
2  <HBox>
3    <ImageButton name="Slot1" />
4    <ImageButton name="Slot2" />
5    <ImageButton name="Slot3" />
6  </HBox>
7  <HBox>
8    <ImageButton name="Slot4" />
9    <ImageButton name="Slot5" />
10    <ImageButton name="Slot6" />
11  </HBox>
12  <HBox>
13    <ImageButton name="Slot7" />
14    <ImageButton name="Slot8" />
15    <ImageButton name="Slot9" />
16  </HBox>
17  <HBox>
18    <Button name="takeAllButton" text="Take All" />
19    <Spacer />
20    <Button name="closeButton" text="Close" />
21  </HBox>
22</Window>
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