Revision 329,
558 bytes
checked in by barra_parpg, 10 years ago
(diff) |
Patch by Sirren & mvbarracuda:
- New guard tower
- Caution: guard tower features some textures from cgtextures.com and is NOT released under CC 3.0 BY-SA!
- Added guard tower to map for testing purposes; looks like we'll have to split up the graphic to work around z-ordering issues
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-
Property svn:eol-style set to
native
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Line | |
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1 | <Window name="topWindow" position_technique="center:center"> |
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2 | <HBox> |
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3 | <ImageButton name="Slot1" /> |
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4 | <ImageButton name="Slot2" /> |
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5 | <ImageButton name="Slot3" /> |
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6 | </HBox> |
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7 | <HBox> |
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8 | <ImageButton name="Slot4" /> |
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9 | <ImageButton name="Slot5" /> |
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10 | <ImageButton name="Slot6" /> |
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11 | </HBox> |
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12 | <HBox> |
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13 | <ImageButton name="Slot7" /> |
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14 | <ImageButton name="Slot8" /> |
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15 | <ImageButton name="Slot9" /> |
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16 | </HBox> |
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17 | <HBox> |
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18 | <Button name="takeAllButton" text="Take All" /> |
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19 | <Spacer /> |
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20 | <Button name="closeButton" text="Close" /> |
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21 | </HBox> |
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22 | </Window> |
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