source: branches/active/character_customization/game/system.cfg @ 833

Revision 814, 2.7 KB checked in by aspidites, 9 years ago (diff)

Patch by Aspidites:

  • added system.cfg back to version control since it is no longer system specific
Line 
1[fife]
2# Options marked with ? are untested/unknown
3
4# Game window's title (string) DO NOT EDIT!
5WindowTitle = PARPG Techdemo 2
6
7# Icon to use for the game window's border (filename) DO NOT EDIT!
8WindowIcon = window_icon.png
9
10# Video driver to use. (?)
11VideoDriver = ""
12
13# Backend to use for graphics (OpenGL|SDL)
14RenderBackend = OpenGL
15
16# Run the game in fullscreen mode or not. (True|False)
17FullScreen = False
18
19# Screen Resolution's width. Not used if FullScreen is set to False (800|1024|etc)
20ScreenWidth = 1024
21
22# Screen Resolution's height. Not used if FullScreen is set to False (600|768|etc)
23ScreenHeight = 768
24
25# Screen DPI? (?)
26BitsPerPixel = 0
27
28# ? (?)
29SDLRemoveFakeAlpha = 1
30
31# Subdirectory to load icons from (path)
32IconsDirectory = icons
33
34# ? ([R, G, B])
35ColorKey = [250, 0, 250]
36
37# ? (True|False)
38ColorKeyEnabled = False
39
40# Turn on sound effects and music (True|False)
41EnableSound = True
42
43# Initial volume of sound effects and music (0.0-100.0?)
44InitialVolume = 5.0
45
46# Characters to use to render fonts. DO NOT EDIT!
47FontGlyphs = " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!?-+/():;%&`'*#=[]""
48
49# Subdirectory to load fronts from (path)
50FontsDirectory = fonts
51
52# Font to load when game starts
53Font = oldtypewriter.ttf
54
55# Size of in-game fonts
56DefaultFontSize = 12
57
58# ? (?)
59LogModules = [controller]
60
61# ? (?)
62PychanDebug = False
63
64# use Psyco Acceperation (True|False)
65UsePsyco = False
66
67# ? (?)
68ProfilingOn = False
69
70# Lighting Model to use (0-2)
71Lighting = 0
72
73[parpg]
74
75# System subdirectory to load maps from (path)
76MapsDirectory = maps
77
78# YAML file that contains the available maps (filename)
79MapsFile = maps.yaml
80
81# Map to load when game starts (filename)
82Map = Mall
83
84# ? (filename)
85AllAgentsFile = all_agents.yaml
86
87# System subdirectory to load objects from (path)
88ObjectsDirectory = objects
89
90# YAML file that contains the database of availabel objects (filename)
91ObjectDatabaseFile = object_database.yaml
92
93# System subdirectory to load dialogues from (path)
94DialoguesDirectory = dialogue
95
96# System subdirectory to load quests from (path)
97QuestsDirectory = quests
98
99# User subdirectory to save screenshots to
100ScreenshotsDirectory = screenshots
101
102# User subdirectory to save games to
103SavesDirectory = saves
104
105# System subdirectory where gui files are loaded from (path)
106GuiDirectory = gui
107
108# System subdirectory where cursors are loaded from (path)
109CursorDirectory = cursors
110
111# File to use for default cursor (filename)
112CursorDefault = cursor_plain.png
113
114# File to use for up cursor (filename)
115CursorUp = cursor_up.png
116
117# File to use for right cursor (filename)
118CursorRight = cursor_right.png
119
120# File to use for down cursor (filename)
121CursorDown = cursor_down.png
122
123# File to use for left cursor (filename)
124CursorLeft = cursor_left.png
125
126# Player walk speed (digit)
127PCSpeed = 3
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