source: branches/active/character_customization/game/license/code.template @ 833

Revision 492, 662 bytes checked in by barra_parpg, 10 years ago (diff)

Patch by mvbarracuda:

  • Documented inventory images and icons licensing
  • There are two slighty different asset templates now: one for assets created for PARPG (in this case we give special attribution to the author) and one for 3rd party assets that we simply use in PARPG (in this case the original author is mentioned in the copyright line)
  • For 3rd party assets we should use one license file per asset, for assets that have been created for PARPG, we should use one global license file per directory
  • Removing unused window_icon
  • Property svn:eol-style set to native
Line 
1#   This file is part of PARPG.
2
3#   PARPG is free software: you can redistribute it and/or modify
4#   it under the terms of the GNU General Public License as published by
5#   the Free Software Foundation, either version 3 of the License, or
6#   (at your option) any later version.
7
8#   PARPG is distributed in the hope that it will be useful,
9#   but WITHOUT ANY WARRANTY; without even the implied warranty of
10#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
11#   GNU General Public License for more details.
12
13#   You should have received a copy of the GNU General Public License
14#   along with PARPG.  If not, see <http://www.gnu.org/licenses/
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